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Updates @2022-09-12

  • Staff of Mana and Steel Staff of Mana max mana per mob increased from 40 to 200
  • Cap of Sema and Caspa fixed
  • Fragment of Time drop amount increased for inner tikal/thebes (1-3 outside, 3-5 inside)
  • AK Set AC Bonus fixed
  • Weapon Elemental enchants should be fixed
  • ECM, EPM, Medusa Shield added to solventable items

UPCOMING UPDATE! READ! IMPORTANT!

  • Healing potion amounts will be adjusted and delay on them will be adjusted as well. Below are preliminary numbers. They are not yet set in stone and I am open to suggestions on them. Reds are far too efficient and the other potions need buffed to compete.

  • Lesser Healing Potions:

    • Condensed: 25hp, .5sec delay
    • Regular: 33hp, .8sec delay
    • Ancient: 37hp, .5sec delay
  • Healing Potions:

    • Condensed: 45hp, .8sec delay
    • Regular: 53hp, 1sec delay
    • Ancient: 60hp, .7sec delay
  • Greater Healing Potions:

    • Condensed: 75hp, 1sec delay
    • Regular: 85hp, 1.2sec delay
    • Ancient: 93hp, .8sec delay

Notice how there is no range to these potions. These potions would heal for exactly that amount every time, no range on it.